![]() ![]() This frenetic plotline has Amari bouncing all around, from class to missions to secret magician meetings to unexpected duels. ![]() This is all before side plots like introducing one of her neighborhood friends to the supernatural world, trying to wake up her brother who is still comatose, dealing with the potential loss of her best friend, making friends with her former bully, and hesitantly joining the movement to keep UnWanteds from being deported. ![]() Don’t overthink it.), investigating a time freeze that has resulted in an apparent governmental coup (that no one wants to acknowledge, for some reason), and competing in a series of challenges to claim the crown of the magicians before her old nemesis does. Amari is attending school/supernatural agent training, trying to fit in the magical world despite being a magician (Yes, magicians are outlaws in the magic world. The main flaw with Amari and the Great Game is that there is simply too much going on. ![]() So I was disappointed to realize that Amari and the Great Game has a few pacing and structural issues that made the sequel less incredible for me. The immersive worldbuilding, combined with a fast-paced plot, sympathetic characters, and plenty of drama made the first book a natural fit for me. I fell in love with Amari and the Night Brothers, and I have been eagerly awaiting the sequel ever since. ![]()
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